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	<title>Comments for </title>
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	<link>http://thegamebistro.com</link>
	<description>The Gaming Adventures of Kevin Whitmore &#38; The Bistro Players</description>
	<lastBuildDate>Tue, 03 Jan 2012 21:36:23 +0000</lastBuildDate>
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		<title>Comment on Awful Green by thegamebistro</title>
		<link>http://thegamebistro.com/2011/11/27/awful-green/#comment-356</link>
		<dc:creator><![CDATA[thegamebistro]]></dc:creator>
		<pubDate>Tue, 03 Jan 2012 21:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=476#comment-356</guid>
		<description><![CDATA[Yay! I&#039;m glad to hear you are playing it!  Go Green!]]></description>
		<content:encoded><![CDATA[<p>Yay! I&#8217;m glad to hear you are playing it!  Go Green!</p>
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		<title>Comment on Awful Green by Tiffany</title>
		<link>http://thegamebistro.com/2011/11/27/awful-green/#comment-355</link>
		<dc:creator><![CDATA[Tiffany]]></dc:creator>
		<pubDate>Tue, 03 Jan 2012 05:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=476#comment-355</guid>
		<description><![CDATA[Hey Kevin,

I love the game. I even got Mom addicted to it. Dad and I have played nearly six times in four days and Mom twice. The new rules make this game so much more awesome!!!

Thanks again for the great birthday present!]]></description>
		<content:encoded><![CDATA[<p>Hey Kevin,</p>
<p>I love the game. I even got Mom addicted to it. Dad and I have played nearly six times in four days and Mom twice. The new rules make this game so much more awesome!!!</p>
<p>Thanks again for the great birthday present!</p>
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		<title>Comment on Really? by Kevin</title>
		<link>http://thegamebistro.com/2011/12/06/really/#comment-335</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Wed, 07 Dec 2011 17:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.wordpress.com/?p=486#comment-335</guid>
		<description><![CDATA[Aye-yaye-yaye!  Really Really Really?  Man, o man, I am totally losing it.  My recollection was that we would play cards on to the pre-printed spaces, and the player claiming that row would get both the card and the pre-printed effect.

We played properly last night at least!  I was hazy on the rules as I hadn&#039;t played recently.  I used your lovely player aid which was great btw.

My copy of the game has rather badly warped.  The board has a definite &quot;roll&quot; to it, and even the map tiles are visibly warped.  Even so, I love this 1st edition.  I&#039;m sure the more professional 2nd edition is fine, but I am glad to have this earler version.]]></description>
		<content:encoded><![CDATA[<p>Aye-yaye-yaye!  Really Really Really?  Man, o man, I am totally losing it.  My recollection was that we would play cards on to the pre-printed spaces, and the player claiming that row would get both the card and the pre-printed effect.</p>
<p>We played properly last night at least!  I was hazy on the rules as I hadn&#8217;t played recently.  I used your lovely player aid which was great btw.</p>
<p>My copy of the game has rather badly warped.  The board has a definite &#8220;roll&#8221; to it, and even the map tiles are visibly warped.  Even so, I love this 1st edition.  I&#8217;m sure the more professional 2nd edition is fine, but I am glad to have this earler version.</p>
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		<title>Comment on Really? by Rob Derrick</title>
		<link>http://thegamebistro.com/2011/12/06/really/#comment-334</link>
		<dc:creator><![CDATA[Rob Derrick]]></dc:creator>
		<pubDate>Wed, 07 Dec 2011 07:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.wordpress.com/?p=486#comment-334</guid>
		<description><![CDATA[Really really?

You taught it to me in my and I believe your first play. I have now played it several more times, and unless my memory is completely shot (and it is possible), you taught it right that time and I&#039;ve played it that way ever since. How were you playing it? Making those space optional, or ??? I really like this game!]]></description>
		<content:encoded><![CDATA[<p>Really really?</p>
<p>You taught it to me in my and I believe your first play. I have now played it several more times, and unless my memory is completely shot (and it is possible), you taught it right that time and I&#8217;ve played it that way ever since. How were you playing it? Making those space optional, or ??? I really like this game!</p>
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		<title>Comment on The Weather Outside is Frightful&#8230; by Rob Derrick</title>
		<link>http://thegamebistro.com/2011/12/05/the-weather-outside-is-frightful/#comment-333</link>
		<dc:creator><![CDATA[Rob Derrick]]></dc:creator>
		<pubDate>Tue, 06 Dec 2011 21:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=479#comment-333</guid>
		<description><![CDATA[I am reading all of your bistronomies. They are a brilliant welcome diversion from the daily grind.

-- I have too many games. I know this because for several weeks I&#039;ve been packing them into boxes and this weekend I moved them to another house, where there is by no stretch of the imagination enough room for them. This produces in me an exquisite psychic pain.

-- But, that means that I can play the game of weather games too:

I own: 

--&gt; weather in the title:
A Few Acres of Snow: Yes, as wonderful as you note

Fimbulvetr: Winter of Winters: games design rarely gets any simpler than this

Ice Flow: based on true story about a man trying to walk around the world!

Mermaid Rain: teenage mermaids trying to win the favor of Justin Bieber by recovering treasures from the sea.

--&gt; weather in the mechanics or theme:
Kayanak: you poke holes in (paper) ice with a stick, then fish (with a magnet on a string and stick) for (ball bearing) fist. With a little touch of weather control thrown in.

The Swarm: based on a best-selling German SF book, soon to be a major motion picture (maybe), you get to throw hurricane storms at your opponents.

Evo: the changing weather patterns of primordial earth keep your nascent dinosaurs hopping up-n-down through ecological zones.

Mush, and Snow Tails: Two dog sledding games!]]></description>
		<content:encoded><![CDATA[<p>I am reading all of your bistronomies. They are a brilliant welcome diversion from the daily grind.</p>
<p>&#8211; I have too many games. I know this because for several weeks I&#8217;ve been packing them into boxes and this weekend I moved them to another house, where there is by no stretch of the imagination enough room for them. This produces in me an exquisite psychic pain.</p>
<p>&#8211; But, that means that I can play the game of weather games too:</p>
<p>I own: </p>
<p>&#8211;&gt; weather in the title:<br />
A Few Acres of Snow: Yes, as wonderful as you note</p>
<p>Fimbulvetr: Winter of Winters: games design rarely gets any simpler than this</p>
<p>Ice Flow: based on true story about a man trying to walk around the world!</p>
<p>Mermaid Rain: teenage mermaids trying to win the favor of Justin Bieber by recovering treasures from the sea.</p>
<p>&#8211;&gt; weather in the mechanics or theme:<br />
Kayanak: you poke holes in (paper) ice with a stick, then fish (with a magnet on a string and stick) for (ball bearing) fist. With a little touch of weather control thrown in.</p>
<p>The Swarm: based on a best-selling German SF book, soon to be a major motion picture (maybe), you get to throw hurricane storms at your opponents.</p>
<p>Evo: the changing weather patterns of primordial earth keep your nascent dinosaurs hopping up-n-down through ecological zones.</p>
<p>Mush, and Snow Tails: Two dog sledding games!</p>
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		<title>Comment on Awful Green by Kevin</title>
		<link>http://thegamebistro.com/2011/11/27/awful-green/#comment-332</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 04:16:26 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=476#comment-332</guid>
		<description><![CDATA[Okay, I ordered.  I got the new edition of Awful Green as the intended gift.  I also ordered Great Fire of London and... 1830.

I have no restraint...]]></description>
		<content:encoded><![CDATA[<p>Okay, I ordered.  I got the new edition of Awful Green as the intended gift.  I also ordered Great Fire of London and&#8230; 1830.</p>
<p>I have no restraint&#8230;</p>
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		<title>Comment on God&#8217;s Playground by thegamebistro</title>
		<link>http://thegamebistro.com/2011/08/11/gods-playground/#comment-306</link>
		<dc:creator><![CDATA[thegamebistro]]></dc:creator>
		<pubDate>Sun, 21 Aug 2011 19:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=444#comment-306</guid>
		<description><![CDATA[Thanks William.  I&#039;m definitely up for trying Dominant Species again.  A lot of friends seem genuinely excited about it, and I would like to give it a few tries before making a firm opinion.

God&#039;s Playground is a confusing game.  Only after 6 plays do I feel like I have a handle on the special cases.  But now, I feel I understand the game enough to strategize around how things will play out.  In the past I merely rode the game out.  Now I have a glimmer on what I might ought to be doing to maximize my score!]]></description>
		<content:encoded><![CDATA[<p>Thanks William.  I&#8217;m definitely up for trying Dominant Species again.  A lot of friends seem genuinely excited about it, and I would like to give it a few tries before making a firm opinion.</p>
<p>God&#8217;s Playground is a confusing game.  Only after 6 plays do I feel like I have a handle on the special cases.  But now, I feel I understand the game enough to strategize around how things will play out.  In the past I merely rode the game out.  Now I have a glimmer on what I might ought to be doing to maximize my score!</p>
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		<title>Comment on God&#8217;s Playground by William</title>
		<link>http://thegamebistro.com/2011/08/11/gods-playground/#comment-305</link>
		<dc:creator><![CDATA[William]]></dc:creator>
		<pubDate>Mon, 15 Aug 2011 01:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=444#comment-305</guid>
		<description><![CDATA[The one time I played God&#039;s Playground, we had to keep the rule book open the entire game - even with experienced players who&#039;d all read the rules in advance! I think it&#039;s more of an experience game than a gamer&#039;s game, even with all the complexity. That said, we did enjoy it.

I think Dominant Species is easier to grasp (the rules for GP are really a collection of special cases and exceptions!), but it can still be hard to make sense of in your first game!]]></description>
		<content:encoded><![CDATA[<p>The one time I played God&#8217;s Playground, we had to keep the rule book open the entire game &#8211; even with experienced players who&#8217;d all read the rules in advance! I think it&#8217;s more of an experience game than a gamer&#8217;s game, even with all the complexity. That said, we did enjoy it.</p>
<p>I think Dominant Species is easier to grasp (the rules for GP are really a collection of special cases and exceptions!), but it can still be hard to make sense of in your first game!</p>
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		<title>Comment on Ratings, yawn&#8230; by Paul</title>
		<link>http://thegamebistro.com/2011/05/23/ratings-yawn/#comment-283</link>
		<dc:creator><![CDATA[Paul]]></dc:creator>
		<pubDate>Sat, 28 May 2011 22:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=403#comment-283</guid>
		<description><![CDATA[Many of us probably do this, but I consciously, and unconsciously, rate on a bell curve as well. I&#039;m loath to bestow Personal Endorsements. Even if I loved a game, when asked for a rating, I&#039;ll compare it to my all-time favorites, and because it&#039;s often a first play, there&#039;s no way it can share space with those games yet. So, it might very well be a game perfectly suited to me, but only time will be the proof. Similarly, I can&#039;t bring myself to declare a game Poor after just one or two plays, even it really is a game I&#039;ll avoid unless I&#039;m out voted, because I&#039;ll give just about any game a second chance. Especially in the groups I play, if one person is interested in a game, then it must have some redeeming feature I&#039;m missing. I suppose this probably really boils down to the cult of the new. I love to play games over and over again, to become properly familiar with them, to explore their possibilities (or discard them, if it becomes obvious there&#039;s not much to explore), and sometimes I feel like my time with any one title is too fleeting. Of course, I&#039;ll be the first to admit I&#039;m a hypocrite, because I can&#039;t help but be drawn to new, cool looking games! By the way, has anyone here played Troyes yet... :-)]]></description>
		<content:encoded><![CDATA[<p>Many of us probably do this, but I consciously, and unconsciously, rate on a bell curve as well. I&#8217;m loath to bestow Personal Endorsements. Even if I loved a game, when asked for a rating, I&#8217;ll compare it to my all-time favorites, and because it&#8217;s often a first play, there&#8217;s no way it can share space with those games yet. So, it might very well be a game perfectly suited to me, but only time will be the proof. Similarly, I can&#8217;t bring myself to declare a game Poor after just one or two plays, even it really is a game I&#8217;ll avoid unless I&#8217;m out voted, because I&#8217;ll give just about any game a second chance. Especially in the groups I play, if one person is interested in a game, then it must have some redeeming feature I&#8217;m missing. I suppose this probably really boils down to the cult of the new. I love to play games over and over again, to become properly familiar with them, to explore their possibilities (or discard them, if it becomes obvious there&#8217;s not much to explore), and sometimes I feel like my time with any one title is too fleeting. Of course, I&#8217;ll be the first to admit I&#8217;m a hypocrite, because I can&#8217;t help but be drawn to new, cool looking games! By the way, has anyone here played Troyes yet&#8230; <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on It&#8217;s a 10, except when&#8230; by Kevin Whitmore</title>
		<link>http://thegamebistro.com/2011/05/25/its-a-10-except-when/#comment-282</link>
		<dc:creator><![CDATA[Kevin Whitmore]]></dc:creator>
		<pubDate>Thu, 26 May 2011 16:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://thegamebistro.com/?p=408#comment-282</guid>
		<description><![CDATA[Alex, are you down to 100 games?  I have considered purging further, but it would start to hurt.  I could probably trim another 50 games, but the ones I would trim are likely not very marketable.  One filter I apply, is if I should encounter the game in question at a thrift store, &quot;Would I buy it?&quot;.  If yes, I really ought not to purge it.]]></description>
		<content:encoded><![CDATA[<p>Alex, are you down to 100 games?  I have considered purging further, but it would start to hurt.  I could probably trim another 50 games, but the ones I would trim are likely not very marketable.  One filter I apply, is if I should encounter the game in question at a thrift store, &#8220;Would I buy it?&#8221;.  If yes, I really ought not to purge it.</p>
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